DN36 - Windows Store Development in C#
Duration5 Days (customisation)

Course Description

Windows 8 provides a radically different user interface experience, and Windows Store apps are designed to take advantage of these capabilities. In this course you will learn how to create Windows Store apps using C# and XAML. You will learn about the structure of Windows 8 apps, and how they integrate with other tools and apps in the Windows 8 platform. The course includes detailed coverage of the WinRT API.


Solid C# experience. Familiarity with XAML would be an advantage.


What you will learn:

  • Understand Windows Store apps
  • Implementing user interfaces
  • Implementing navigation
  • Working with files and data
  • Process management
  • Interacting with the Windows 8 platform
  • Additional Windows Store techniques


For on-site courses (i.e. at your premises), we are more than happy to tailor the course agenda to suit your exact requirements. In many cases, we are able to build your in-house standards and naming conventions into the delivered course.

Course Details

Introduction to Windows 8 and Windows Store Apps
Getting around in Windows 8
Windows 8 architecture and technical features
Understanding the new API model
Architecture of a C# and XAML Windows Store App
Key architectural concepts
Understanding XAML
Implementing code-behind for XAML pages
Getting Started with the WinRT Library
What is WinRT? Organisation of the WinRT library
Key WinRT APIs
Implementing a Simple UI
Understanding WinRT
Layout controls
Viewing modes
AppBar and NavBar controls
Implementing Navigation
What does navigation mean in a Windows store app? Implementing navigation
Semantic zoom
Displaying Data
Overview of data presentation controls
Using the GridView control
Working with Files
Understanding the Windows.Storage namespace
How to interact with files and streams
File pickers and contact pickers
Managing Processes
Understanding process lifetime management
Implementing state management strategies
Templates and Resources
Defining a template in XAML
Creating reusable resources
Defining templates as resources
Implementing Windows 8 Contracts
The role of contracts in Windows 8
Implementing the Share and Search contracts
Additional contracts
Implementing Tiles and Toast
Implementing live tiles
Implementation options
Implementing notifications via toast
Integrating with Data Stores
Data access strategies
Integrating with remote data
The role of OData
Improving Responsiveness
UI design considerations
Responding to mouse input
Handling keyboard and touch events
Configuration options in the App Manifest file
Windows Store app certification
Enterprise app deployment